2021

 

  • Conference chair: Charlotte Courtois (Université de Montréal)
  • Scientific direction: Charlotte Courtois, Dany Guay-Bélanger (Université de Montréal), Loïc Mineau-Murray (UQAT), Jean-Charles Ray (Université de Montréal), Laurie Mei Ross-Dionne (UQAT), Fabienne Sacy (Université de Montréal), Carl Therrien (Université de Montréal)

This 8th game history symposium was organized with a lot of care to offer networking and dialogue opportunities to scholars emerging from, or engaging with marginalized communities in game culture. These issues are even more important in light of increasing division. The virtual symposium occurred in a dedicated space in Gather.town over the course of three days using a roundtable format.

The symposium also offered the opportunity to three keynote speeches reflecting on the challenges of inclusion, intersectionality and intergenerational equity: Alexis Gros-Louis Houle and Caroline Fournier (studio Awastoki, Wendake), Alenda Chang (professor at the University of California, Santa Barbara, author of Playing Nature), Darshana Jayemanne (professor at Abertay University, author of Performativity in art, literature, and videogames) and Charly Harbord (InGame project coordinator at Abertay University)

Visual credits: Charlotte Courtois